Categories
computer games massively multiplayer mmog links networking programming system architecture

New page – MMOG Development Links

With some WordPress-Fu, I’ve added a page that’s a category and auto-includes links with custom meta-information.

Or, in other words, there’s now a page where I can effortlessly post all my various bookmarked links to do with MMO development – and add my own commentary to each link – which you can’t ordinarily do. Which is why it’s taken me some time to get around to it (previous efforts to do this without customizing WordPress, or using plugins only, failed).

The (practically empty) page in all it’s (non-)glory can be found here:

http://t-machine.org/index.php/category/mmog-dev/

Over the coming weeks, I’ll be posting much more stuff to it. I hope.

Categories
computer games mmog links networking system architecture

Thousands of Clients per Server (Game Programming Gems 4)

…was my section in the fourth GPG book from Charles River Media. And, sadly, although I tried to put some resources up on the web, a series of unfortunate events led to that all disappearing.

But now … they’re back! (and I’ll be adding more followup stuff in the coming weeks/months)