A lot of us have been looking at alternative engines recently, and for me the biggest challenge is that the intersection between “game engine I can use easily” and “programming language I am willing to use” is quite small.
That got me thinking: if you started a new commercial ES today, what language does your audience want?
FYI: I picked the top 10 global languages by popularity, and then cherrypicked from the next 50 or so on http://sogrady-media.redmonk.com/sogrady/files/2015/07/lang-rank-615-wm.png – favouring ones where I have met people that I know are using them in gamedev today.
2 replies on “Survey: which language(s) do you use along with an #entitysystem in #gamedev?”
Just checked results. Why is Pascal so popular ? :)
I know – very unexpected.
Best guess: because Pascal / Delphi were listed, it came up on some newsfeeds dedicated to the language, and got attention?
But… I am not aware of any Pascal/Delphi ES’s, so I think maybe they were thinking of something other than what I mean by ES.