Master of Mana was a great game – much better than Civ5, and from what we’ve seen of Civ6, Firaxis is still playing catch-up in a few areas :).
The author has disappeared, and his website has been taken over by scammers (not even going to link it), but the community has kept going the SourceForge-hosted copy of the source and continues to update it. The files are ordered confusingly (inherited from previous projects, and Civ4 itself, which was mainly shipped as a commercial game, not as a moddable game!). Here’s a few key links to find interesting / useful game-design gems:
- Folder with the XML files from community’s updated Civs, Techs, Units — all the game stats
- Folder with all the C/C++ source code (only needed for major game-changing mod features)
- Folder with most/all the custom Python scripts for the MoM civilizations (i.e. where 95% of Master of Mana is implemented)
- Base definitions of all the customized Civilizations (Their starting techs, their heroes, the units they start with, which units they can/cannot build or have special versions of, etc)
- Definitions of all the special buildable city-buildings in the game
2 replies on “Better than Civ6? Bookmarkable links for Civ4 mod: Master Of Mana sources”
What’s the recommended way to test Master of Mana? I spend hundreds of hours in Civ 4 and 5 but never played a mod :-/
http://forums.civfanatics.com/showthread.php?t=542512&page=20 – start from the end, work backwards to find latest instructions. Mostly dieing community now, because main author simply walked away and didn’t do any kind of handover. But there are small improvements every now and then.