{"id":625,"date":"2009-08-13T18:04:00","date_gmt":"2009-08-13T17:04:00","guid":{"rendered":"http:\/\/t-machine.org\/?p=625"},"modified":"2009-08-13T18:04:00","modified_gmt":"2009-08-13T17:04:00","slug":"dungeon-master-clone-for-iphone-concept-gui","status":"publish","type":"post","link":"http:\/\/new.t-machine.org\/index.php\/2009\/08\/13\/dungeon-master-clone-for-iphone-concept-gui\/","title":{"rendered":"Dungeon Master Clone for iPhone &#8211; Concept GUI"},"content":{"rendered":"<p>(c.f. my original post here: <a href=\"http:\/\/t-machine.org\/index.php\/2009\/06\/28\/want-to-help-write-a-simple-rpg-for-iphone\/\">http:\/\/t-machine.org\/index.php\/2009\/06\/28\/want-to-help-write-a-simple-rpg-for-iphone\/<\/a>)<\/p>\n<p>I&#8217;ve been playing around with GUI setups for DM \/ EOTB \/ Wizardry clones on iPhone, and thought I&#8217;d post some of the more interesting results here &#8211; I&#8217;m interested to see what other people think of each of them.<\/p>\n<p>The first three are all assuming a single-character RPG, the fourth is something more like DM \/ Wizardry (could be 6 chars, could be 3).<\/p>\n<p>Everything is clickable &#8211; small maps become full screen map, blue buttons fire spells, character portraits go to the inventory screens.<\/p>\n<p>Screens with no arrow buttons require you to drag your finger forwards\/backwards\/left\/right to move, and allow 360 degree movement. Screens with arrow buttons assume you can only turn 90 degrees at a time (like the original games), although they smoothly animate the rotations (UN-like the original games &#8211; because I have access to OpenGL to do the 3D for me).<\/p>\n<p>What do you think?<\/p>\n<p><a href=\"http:\/\/t-machine.org\/index.php\/2009\/08\/13\/dungeon-master-clone-for-iphone-concept-gui\/concept-ss-1\/\" rel=\"attachment wp-att-642\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-1.png\" alt=\"concept-ss-1\" title=\"concept-ss-1\" width=\"480\" height=\"320\" class=\"alignnone size-full wp-image-642\" srcset=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-1.png 480w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-1-150x100.png 150w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-1-300x200.png 300w\" sizes=\"(max-width: 480px) 100vw, 480px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/t-machine.org\/index.php\/2009\/08\/13\/dungeon-master-clone-for-iphone-concept-gui\/concept-ss-2\/\" rel=\"attachment wp-att-643\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-2.png\" alt=\"concept-ss-2\" title=\"concept-ss-2\" width=\"480\" height=\"320\" class=\"alignnone size-full wp-image-643\" srcset=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-2.png 480w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-2-150x100.png 150w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-2-300x200.png 300w\" sizes=\"(max-width: 480px) 100vw, 480px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/t-machine.org\/index.php\/2009\/08\/13\/dungeon-master-clone-for-iphone-concept-gui\/concept-ss-3\/\" rel=\"attachment wp-att-644\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-3.png\" alt=\"concept-ss-3\" title=\"concept-ss-3\" width=\"480\" height=\"320\" class=\"alignnone size-full wp-image-644\" srcset=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-3.png 480w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-3-150x100.png 150w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-3-300x200.png 300w\" sizes=\"(max-width: 480px) 100vw, 480px\" \/><\/a><a href=\"http:\/\/t-machine.org\/index.php\/2009\/08\/13\/dungeon-master-clone-for-iphone-concept-gui\/concept-ss-4\/\" rel=\"attachment wp-att-645\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-4.png\" alt=\"concept-ss-4\" title=\"concept-ss-4\" width=\"480\" height=\"320\" class=\"alignnone size-full wp-image-645\" srcset=\"https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-4.png 480w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-4-150x100.png 150w, https:\/\/t-machine.org\/wp-content\/uploads\/concept-ss-4-300x200.png 300w\" sizes=\"(max-width: 480px) 100vw, 480px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>(c.f. my original post here: http:\/\/t-machine.org\/index.php\/2009\/06\/28\/want-to-help-write-a-simple-rpg-for-iphone\/) I&#8217;ve been playing around with GUI setups for DM \/ EOTB \/ Wizardry clones on iPhone, and thought I&#8217;d post some of the more interesting results here &#8211; I&#8217;m interested to see what other people think of each of them. The first three are all assuming a single-character RPG, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,47,28,31,9,51],"tags":[],"_links":{"self":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/625"}],"collection":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/comments?post=625"}],"version-history":[{"count":0,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/625\/revisions"}],"wp:attachment":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/media?parent=625"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/categories?post=625"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/tags?post=625"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}