{"id":286,"date":"2008-11-14T00:40:38","date_gmt":"2008-11-13T23:40:38","guid":{"rendered":"http:\/\/t-machine.org\/?p=286"},"modified":"2008-11-16T22:21:33","modified_gmt":"2008-11-16T21:21:33","slug":"286","status":"publish","type":"post","link":"http:\/\/new.t-machine.org\/index.php\/2008\/11\/14\/286\/","title":{"rendered":"What topics do you want to read &#8230; followups"},"content":{"rendered":"<p>Thanks for everyone who voted in the survey (<a href=\"http:\/\/t-machine.org\/index.php\/2008\/11\/12\/what-topics-do-you-want-to-read-more-about\/\">What topics do you want to read more about?<\/a>) &#8211; very helpful.<\/p>\n<p>You can help by rating the posts from now on whenever you see one that you greatly prefer \/ greatly dislike (I&#8217;ve added a plugin that lets you rate each post from 1 star to 5 stars without reloading the page or having to login etc).<\/p>\n<p>Your top votes:<\/p>\n<ul>\n<li>MMO operations issues \/ running online games (80%)\n<li>MMO programming (75%)\n<li>MMO design issues \/ inventing online games (75%)\n<\/ul>\n<p>So, you all want to know more about how to make and then run an MMO, huh? :)<\/p>\n<p>But &#8230; don&#8217;t want any more Casual MMO analysis (15%) nor anything to do with Social Networking (5%), even though MMOs are really the world&#8217;s most advanced Social Networks and  depend upon it for their revenue. Interesting.<\/p>\n<p>So, I guess this reflects an interest in more of the MMORPG \/ $50 million budget side of the MMO industry? a.k.a. &#8220;how do you even spend that much money in a sensible way&#8221;?<\/p>\n<p>A few generic areas there I&#8217;ve long been meaning to write about:<\/p>\n<ul>\n<li>Mistakes in MMO design\n<li>Mistakes in MMO programming\n<li>Classic (and not-so-classic) MMO server architectures\n<li>What &#8220;running an MMO&#8221; looks like (staff, job roles, hardware, software, processes)\n<li>Better ways of running an MMO (mostly: different approaches to process and to software)\n<\/ul>\n<p>Is that along the right lines? If not, let me know (comment on this post, or grab my email from the About page) &#8211; suggestions \/ requests welcome too, although do that for information only, don&#8217;t expect me to automatically fulfil them!<\/p>\n<p>And, as mattb pointed out, there&#8217;s at least one person wanting more on Component \/ Entity Systems. That&#8217;s tricky. The ES posts so far took a very long time to write (contrary to what some people have said, an awful lot of research and cross-checking went into them, in an attempt to clarify what has historically been a very murky and poorly-described subject, and prone to confusion and misinformation). Until recently it also looked like I was going to have an opportunity to see another ES go into production for a major MMO, and I was hoping to wait and see how that went before coming back to the topic. That ain&#8217;t going to happen now, which leaves me with several directions I could go in. Feedback needed, guys &#8211; what needs saying that isn&#8217;t already said? I&#8217;ve got one interesting post left that explains the whole &#8220;Future of MMO&#8221; part (although I think it&#8217;s pretty obvious already what that will contain), but I&#8217;m sure there&#8217;s a lot more advice and thoughts I could throw out if there&#8217;s specific areas people are looking at (except not source code &#8211; I&#8217;ve tried blogging source before, this is the wrong medium for that).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Thanks for everyone who voted in the survey (What topics do you want to read more about?) &#8211; very helpful. You can help by rating the posts from now on whenever you see one that you greatly prefer \/ greatly dislike (I&#8217;ve added a plugin that lets you rate each post from 1 star to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[],"_links":{"self":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/286"}],"collection":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/comments?post=286"}],"version-history":[{"count":0,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/286\/revisions"}],"wp:attachment":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/media?parent=286"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/categories?post=286"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/tags?post=286"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}