{"id":1766,"date":"2011-12-01T01:41:11","date_gmt":"2011-12-01T00:41:11","guid":{"rendered":"http:\/\/t-machine.org\/?p=1766"},"modified":"2011-12-01T01:41:11","modified_gmt":"2011-12-01T00:41:11","slug":"gdc-2012-rejection","status":"publish","type":"post","link":"http:\/\/new.t-machine.org\/index.php\/2011\/12\/01\/gdc-2012-rejection\/","title":{"rendered":"GDC 2012 Rejection"},"content":{"rendered":"<p>Against my own advice, I submitted an eleventh hour proposal for the 2012 GDC. I&#8217;ve fallen in love with San Francisco, but I&#8217;m in two minds about going next year, it seems to have too much of E3 about it. The simple beauty of a conference for games people, about games, feels washed out and faded away.<\/p>\n<blockquote><p>\n&#8220;While we can&#8217;t comment on why individual submissions were declined due to the high volume of submissions received, be aware that it can often be due to multiple reasons &#8212; many of which have nothing to do with the professionalism or quality of the talk proposed.&#8221;\n<\/p><\/blockquote>\n<p>The more time I spend around inspirational people, the more I realise that it is never acceptable to refuse reasons for a decision. Usually, the reasons are things you&#8217;d rather not hear &#8211; criticisms too close to the bone, complaints too painful but fair &#8211; but they are things you need to hear anyway, to have a decent chance of moving forwards as a person.<\/p>\n<p>CMP \/ Think Services is in the unenviable position that they own the only global event that speaks for mankind&#8217;s total relationship with computer games. I&#8217;m sure it seemed like a good commercial play at the time &#8211; but how fair is it that they now must shoulder the total face-time of every step forwards in the art and science of game development? Tough crowd, if you ask me.<\/p>\n<p>Or is there some other (non judgemental) forum for face-to-face game design that I&#8217;ve missed?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Against my own advice, I submitted an eleventh hour proposal for the 2012 GDC. I&#8217;ve fallen in love with San Francisco, but I&#8217;m in two minds about going next year, it seems to have too much of E3 about it. The simple beauty of a conference for games people, about games, feels washed out and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[],"_links":{"self":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/1766"}],"collection":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/comments?post=1766"}],"version-history":[{"count":0,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/1766\/revisions"}],"wp:attachment":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/media?parent=1766"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/categories?post=1766"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/tags?post=1766"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}