{"id":1592,"date":"2011-07-26T12:24:13","date_gmt":"2011-07-26T11:24:13","guid":{"rendered":"http:\/\/t-machine.org\/?p=1592"},"modified":"2011-07-26T12:31:18","modified_gmt":"2011-07-26T11:31:18","slug":"we-dont-need-no-aaa-console-studios","status":"publish","type":"post","link":"http:\/\/new.t-machine.org\/index.php\/2011\/07\/26\/we-dont-need-no-aaa-console-studios\/","title":{"rendered":"We don&#8217;t need no AAA console studios"},"content":{"rendered":"<p>Over the past couple of years, there&#8217;s been much coverage within the games-industry press about the fall and fall of the UK games industry. <a href=\"http:\/\/www.gamesbrief.com\/resources\/joblosstracker\/\">Nicholas Lovell has done a particularly good job<\/a> of tracking studio closures. Many of the big companies, and the trade associations, seem to have spent most of their time trying to win <a href=\"http:\/\/news.bbc.co.uk\/2\/hi\/technology\/8585477.stm\">tax breaks<\/a>.<\/p>\n<p>The argument has been: It&#8217;s impossible for AAA studios, with hundreds of employees, to stay &#8220;competitive&#8221; with Montreal, Vancouver, et al &#8211; unless the government gives them vast amounts of free profit. If they are not gifted this money, they will shut down, and make people jobless; witness NIcholas&#8217;s Job Loss Tracker above for evidence.<\/p>\n<p>But the thing is &#8230; I really don&#8217;t care.<\/p>\n<p>I really don&#8217;t believe we &#8220;need&#8221; those big studios.<\/p>\n<p>(EDIT: NB: this post was sparked by Andy Wilson of Codemasters stating:<a href=\"http:\/\/www.gamerzines.com\/ps3\/news\/obvious-why-uk-devs-closing.html\"> &#8220;we need to start supporting the industry properly or the whole thing is going to melt into iPhone developers &#8211; and there&#8217;s only so many 4-man teams who are going to find success&#8221;<\/a>. Of course, Codemasters is a great example of a badly-managed, has-been publisher that chews people up and spits them out)<\/p>\n<p>If they cannot make the same high profit margins that those of us skilled and bold (foolish?) enough to do iOS are making, then they&#8217;re just getting in the way, and should sod off.<\/p>\n<p>How many iOS studios were whining about the need for tax breaks?<\/p>\n<p>How many were just being quietly profitable, and focussing on being &#8220;more profitable through good solid product and marketing&#8221;, rather than begging government to do it for them?<\/p>\n<p>I welcome the demise of bloated, badly managed, unprofitable, second-rate console studios.<\/p>\n<p>I also believe that console studios will return &#8211; but they&#8217;ll be offshoots of iOS studios, and they will be managed a million times better. Let&#8217;s forget the old studios, and their shitty business acumen, their mismanagement, and piss-poor leadership.<\/p>\n<p>Good riddance, I say.<\/p>\n<p>(unless they continue to be healthy &#8211; in which case: well done, and what a great asset to the community and industry! I judge them by their success, not by their ability to chew through people and resource as inefficiently as possible; it often seems in the press today as though the latter is the most important criteria :()<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over the past couple of years, there&#8217;s been much coverage within the games-industry press about the fall and fall of the UK games industry. Nicholas Lovell has done a particularly good job of tracking studio closures. Many of the big companies, and the trade associations, seem to have spent most of their time trying to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,51],"tags":[],"_links":{"self":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/1592"}],"collection":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/comments?post=1592"}],"version-history":[{"count":0,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/1592\/revisions"}],"wp:attachment":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/media?parent=1592"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/categories?post=1592"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/tags?post=1592"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}