{"id":119,"date":"2008-02-27T19:24:30","date_gmt":"2008-02-27T18:24:30","guid":{"rendered":"http:\/\/t-machine.org\/index.php\/2008\/02\/27\/gdc08-free-to-play-pay-for-item-the-virtual-goods-debate\/"},"modified":"2008-02-27T19:28:56","modified_gmt":"2008-02-27T18:28:56","slug":"gdc08-free-to-play-pay-for-item-the-virtual-goods-debate","status":"publish","type":"post","link":"http:\/\/new.t-machine.org\/index.php\/2008\/02\/27\/gdc08-free-to-play-pay-for-item-the-virtual-goods-debate\/","title":{"rendered":"GDC08: Free to Play! Pay for Item: The Virtual Goods Debate"},"content":{"rendered":"<h4>Summary<\/h4>\n<p>Speakers: Daniel James, Three Rings; Matt Mihaly, Iron Realms Entertainment<\/p>\n<p>Very brief notes&#8230;<\/p>\n<p><!--more--><\/p>\n<p>The roundtable this year was as bad or worse than the last couple of years &#8211; probably around 100 people turned up on the first day, crowding out the tiny room, most of whom had no intention of saying a thing, and just wanted to go to a lecture. Ditto on subsequent days, although the room was only 2\/3 full on the day I went (but STILL over-zealous CA&#8217;s refused to allow people in to the session, I heard afterwards).<\/p>\n<p>CMP \/ Daniel and Matt &#8211; please stop doing this roundtable on its own, do it as a lecture instead, and do a roundtable for the people who genuinely want to talk about it, not listen passively :).<\/p>\n<h4>Interesting thoughts<\/h4>\n<p>Make the shopping experience in games as enjoyable in and of itself as it is in real life<br \/>\n &#8211; social aspect of shared-shopping, so that each purchase has a story behind it<\/p>\n<p>Freestyle are finding that even with the weight of Vivendi behind them they cannot renegotiate better risk deals with credit-card companies when billing outside NA<\/p>\n<p>Wizards of the Coast see that the tiny percentage of people who make the same amount of money living off secondary market as they spend gives everyone else a lot of aspirational power to keep them in the game and keep them buying<\/p>\n<p>If micropayments and virtual goods are king, when will subscriptions die?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Summary Speakers: Daniel James, Three Rings; Matt Mihaly, Iron Realms Entertainment Very brief notes&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,7,9,26,24],"tags":[],"_links":{"self":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/119"}],"collection":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/comments?post=119"}],"version-history":[{"count":0,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/posts\/119\/revisions"}],"wp:attachment":[{"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/media?parent=119"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/categories?post=119"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/new.t-machine.org\/index.php\/wp-json\/wp\/v2\/tags?post=119"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}